I don’t know why I keep looking at new photo editors. I’ve got a great system of my own here with Aperture, which is my preferred tool. If I felt like drifting into the Adobe world, Lightroom is fantastic (check out my review here on Mac.AppStorm of Lightroom 5). And while I love Pixelmator, there’s nothing wrong with Photoshop or Acorn either — they’re all great.
So what was it about TouchRetouch that made me curious? There was an implicit promise of ease of use that drew me too it, but more than that, its successful mobile apps prompted me to wonder what the Mac version would be like. Read on for my thoughts.
Droplr‘s been a crowd-favorite way to quickly share files from your Mac’s menubar for years, one that’s one many over including myself. Its basic file-sharing service is fast and customizable with a pro account, and its apps are far more powerful while staying as simple to use as its competition. And now, it’s taking steps to take its pro accounts beyond basic file sharing.
The brand-new Droplr Draw is the first step towards that new future. With the latest v3.5 update to Droplr’s app, you’ll find an included basic annotation app to quickly markup and share images on Droplr. Either select the new Capture & Draw Screenshot option in the menubar app, or press Alt+Shift+4 to directly select an area of the screen (or additionally press your spacebar and select a window) and capture a screenshot that’ll then be opened directly in the Droplr Draw app. (more…)
Bioshock Infinite has been one of this year’s most popular releases, garnering a following of fan promoting a positive reception when the title launched on Windows and select consoles earlier this year. Today, the Mac joins those platforms in offering Bioshock Infinite and it’s our turn to take a look at what it has to offer.
Bioshock Infinite continues the Bioshock series with a fresh new storyline, centred around the fictional floating city of Columbia and its strong political and religions themes. It’s an FPS so combat will naturally come as events unravel but a system of vigors mixes things up with unique interruption.
When the word “email” springs to mind, most people think of those Monday mornings spent gazing at an endless list of messages inside Microsoft Outlook, sifting through and sorting out the useful stuff from the spam, newsletters and other promotions that somehow always end up in our inboxes. Yep, it’s true — email really is an unnecessary evil.
We think we can live without it, yet we still check our inboxes several times a day, no matter where we are — and I’m no exception. I’m pretty much married to my iPhone — as we spend almost every second of the day together — and I feel lost and disconnected when I get that dreaded “circle of death”, the GPRS indicator, meaning I can hardly access anything online.
Yet I’m always a little sceptical when developers claim that they can reinvent email. Allow me to explain why.
The App Store’s arrival on the Mac is hard to classify as anything other than a good thing. It’s made great indie Mac apps more discoverable for new Mac users, helped spur the transition of many apps from the iPad back to the Mac, lowered the price of Apple’s pro apps, and even made installing updates for OS X and apps a simple process — one that gets even simpler in Mavericks. I’ve spent hundreds of dollars on Mac App Store apps, and there’s every indicator that I’ll spend hundreds more over the coming decades.
And yet, it’s not perfect. Its sandbox restrictions have prevented apps like TextExpander from releasing their newest versions in the App Store, and the review process is slow enough that you’ll have to wait days after updates are ready to get them in your apps. But worst of all, there’s no way to offer upgrade pricing for new versions of apps. Instead, developers have to either release new versions as a free update for those who have purchased their apps already, or just make a “new” app for the new version, perhaps with a launch-day special price as an overture to those who owned the previous version.
For developers like the Omni Group, that just wouldn’t work out. (more…)
We’ve just closed our BusyCal giveaway, and would like to say Congrats to our winners: Nuri, Trevor, and allenshull!
You’re busy, and you need a calendar. That much is apparent. What’s a bit tricker to figure out is what calendar app you should use to make your busy life more manageable. You could just stick with Calendar.app, corinthian leather and all, or get by with your calendar service’s barebones web app.
Or, you could get the calendar that has been the leading full-featured calendar app on the Mac for years: BusyCal. With a legacy dating back 4 years, it’s been the pro calendar alternate of choice ever since Apple decided to rebrand iCal. It’s easy to use, with a UI similar to the older iCal, but packed with extra features like customizable calendar views, built-in weather and moon phases, alarms and to-dos right alongside your calendar events, and more. It’s just been updated to support Exchange calendars, so it can help you keep track of your work events right alongside your personal calendars and todo lists.
All of that power normally comes at a cost — $29.99 to be precise — but this week we’ve got 3 copies of BusyCal to giveaway to our readers. All you have to do is leave a comment below letting us know what calendar app you currently use and why you want to switch to BusyCal, and you’ll be entered in the giveaway. Then, share the giveaway on your favorite social networks and share a link to the post in a second comment below for an extra entry in the giveaway.
Hurry and get your entries in; we’ll close the giveaway on Tuesday, September 3rd.
Envato staff or those who have written more than two articles or tutorials for AppStorm are ineligible to enter.
You won’t believe it but it’s true: Snapheal, the award-winning image-healing photo editor, is absolutely FREE this week for Mac.AppStorm readers!
Snapheal is the fastest, easiest software available to help pro and amateur photographers remove unwanted objects, heal skin blemishes, and fix common imperfections such as scratches in photos. Just mark what you want removed, and then click one button — Snapheal will do the rest.
Restore old photos, heal skin blemishes and remove wires, people, pets, signs, watermarks and more – anything that distracts from your favorite photos. Finish your images before sharing them on your favorite social networks by adjusting exposure, toning, sharpening or blurring details. With 20 handy tools in all, it’s got everything you need to make your photos pop. And this week, you can get all of that for free!
Go Get Your Free Copy of Snapheal Today!
Even if you’re not an imaging editing guru, Snapheal is an ideal tool for anyone who wants an uncomplicated way to quickly improve photos. Normally $24.99, you can get Snapheal absolutely free this week until September 3, 2013. Make sure you download it here and try it on your favorite photos!
We love the apps that developers make for the Mac, but it’s easy to forget about the apps that help developers make the apps. From code editors to icon designers to documentation and snippet repositories, there’s a ton of different apps that developers rely on to help them make the best Mac apps they can. This week, we’ve got an exclusive interview with a developer who’s apps are expressly designed to help Mac developers.
Vadim Shpakovski is the creator of CodeBox, the wonderful snippet-storing application for OS X that we liked when we reviewed it last year. He’s also made ResolutionTab, PNG Compressor, and Hunting, all tools aimed at helping developers on the Mac platform, and released a decent amount of open source work at his own site. We thought it would be interesting to talk to Valdim about his work, and he kindly agreed to answer some questions about OS X and what it means to be a designer of top-notch OS X applications.
Here’s the scoop for your weekend reading pleasure!
Firefox is the alternate browser we all switched to back when the rest of the world was using IE 6. It was refreshing, with far better standards compliance and performance than other browsers at the time. We’d customize our Firefox install with themes and extensions, have our own favorite shortcuts and default tabs. It was the serious web user’s browser.
Then, Safari happened. Google, Firefox’ chief supporter, built Chrome. Microsoft even got its act together, and made current versions of IE far less reprehensible. And casual browsing shifted to smartphones and tablets, where the built-in browser is all most people think to use.
Firefox is still around, with decent marketshare, even, but the energy feels gone. The newest extensions come out for Chrome first. Firefox’ UI still doesn’t fit with modern OS X’ scrollbars and pinch-to-zoom, and it still feels more sluggish than Chrome.
So why stick with it? But then, many still do. So today, we’d love to hear why you’ve stuck with Firefox. If you still use Firefox regularly, we’d love to hear why in the comments below!
I thought I could outrace the sun. I knew it was impossible, that I was always going to lose, but still I thought that somehow this time I would actually make it — that I’d reach some kind of singularity where I’d somehow be past the sun, or that I’d find a way to keep it indefinitely up in the sky above me.
There’s no “winning” in Race The Sun, a game about endlessly speeding toward the horizon in pursuit of nothing in particular, but you’ll often be lured into the preposterous notion that your run will end in something other than a crash or the disappearance of your almighty glowing foe. This is its great strength — that you’ll want to keep battling the impossible — but ultimately also its weakness, as you become conditioned to crashing and losing all the time.