With the recent announcement of OS X Mountain Lion, Apple decided to bring AirPlay Mirroring functionality to the Mac. While that’s exciting to look forward to down the road, an alternative app, AirParrot, has come out of the woodwork promising to be even better than Apple’s own solution.
Does AirParrot stand a chance against Mountain Lion or should you just wait until that latter’s summer release? Read on!
If I had a nickel for every window management app I’ve used on the Mac, I’d be a rich man. With that in mind, it’s no surprise that a small and relatively unknown app named Spectacle faces an uphill battle in the fight for their share of the window management market.
Will its simple interface, rich functionality, and open source code be enough to give Spectacle a place in this already crowded market? We’ll go in-depth after the break.
April 23, 2007. That was the day Panic initially released Coda. The idea of Coda was revolutionary: one app, one window for the entire web development workflow. And they did it right too. They won the 2007 Apple Design Award for Best User Experience. Before Coda there were tools like TextMate, BBEdit and MacRabbit’s Espresso and CSS Edit. Yes, there was even Dreamweaver if you like spending a lot of money on a tool largely considered inferior (it does have its place). But Coda was truly a revolutionary new web development experience.
Before Coda, developing websites required a number of different tools. You need a text editor for writing code. You need an FTP application for uploading and downloading files from your server. You need a web browser to preview your work. You often need a database utility to modify your database. And you would often need a terminal application to connect to your server over SSH and make changes. Coda rolled most of the tools needed for these things into a single interface and application.
And now Coda 2 builds upon that success.
There is typically high anticipation when applications that could potentially compete with the powerful Adobe CS product line-up get released. Designers everywhere are very reliant on those products in a lot of situations and while they do get the job done (and typically better than any other available option) there seems to be this burning desire for something different.
Even though applications like Photoshop and Illustrator are so widely used, you’ll often see complaints about different aspects of these tools. One common gripe is that the applications have begun to feel bloated after so many years of feature additions. If you’ve ever spent time with either Photoshop or Illustrator you are nodding your head right now. That’s probably why when a prospective, more simple, competitor pops up we’re all staring right at it hoping it can be just what we want. We hope that all of the great features we love in our CS applications make it over and all the fluff dies off.
The buzz about the release of Sketch 2 started a while back and being a designer myself I followed along closely. All things pointed to this thing being pretty darn cool so I decided to take it for a spin.
Elegance is not a word that you would associate with Font Book, Apple’s built-in font management application. Personally, I found Font Book to be clunky and annoying at best. For designers, who have font collections ranging in the thousands, managing and previewing text in Font Book is far from ideal.
Despite being a relatively old system, File Transfer Protocol (FTP) still has great value to those of us who deal with uploading and downloading lots of data between servers. Some have argued that FTP is dying, along with hierarchical file systems. However, for anyone who has ever worked on a website or dealt with servers like Amazon’s S3, FTP is still the fastest way to manage all your files.
There are plenty of options out there for Mac users who need a solid FTP client. The most important factors for most users when deciding which is best tend to be speed, layout, and price. Today we are going to look a fresh look at the recently updated ForkLift from Binary Nights (version 2.5), and see how it stacks up against the competition.
They say that necessity is the mother of invention. It would stand to reason, then, that with the emergence of the Internet, it would be necessary to have an invention that would help us cope with the massive amounts of information. Of course, the category of RSS readers has been present for some time, but it’s almost as if that isn’t sufficient enough anymore. I can set up my RSS reader to pull from several different websites, but I can’t limit my information absorption to 5 or 20 or even 100 different websites; it comes from everywhere.
Some of the other AppStorm sites have talking about Pocket, a web service formerly known as Read It Later. Pocket, and other similar services, aim to let you save various articles and videos for later consumption, rather than letting them interrupt your workflow. Today we’re going to look at Read Later, which is a Mac desktop client for both the free Pocket and the paid Instapaper. The app was originally released as ReadNow, but it’s evolved quite a bit since we covered it, so let’s see what’s new.
I love Apple products, and have been using OS X fairly exclusively for nearly seven years. Now and again, however, I have use Windows to get various chores done, and a feature that Windows 7 has down pat is the ability to snap windows around on the screen.
There are a couple of tools for OS X that attempt to replicate this, but the best one I have used so far is called Windownaut, from Binary Bakery. It makes arranging and snapping windows a breeze, and also has some extra powerful features that I’ve never seen before!
If there’s one game genre I’m all for, it’s board games. I love the feel of the dice in my hands, the touch of crispy play money, the thrill of running after the hourglass, and the exhilaration knowing that I’ve trumped my fellow players.
With that said, I found myself curious of what it’s like to play a digital board game after spotting Ticket to Ride Online on the New and Noteworthy section of the Mac App Store. The icon, the screenshots, and the uber-friendly conductor convinced me to check the game out, plus the fact that its iPad version has garnered numerous game awards in the past.
Will the Mac version of Ticket to Ride Online stand just as tall as its iOS counterpart? Let’s find out.