Tired of having your RSS feeds, longform articles, and bookmarks spread across different apps and services? ReadKit is the reading app you need. It’s the app to keep all of your reading in one place.
ReadKit is the perfect post-Google Reader RSS reader for the Mac, with built-in native RSS sync and full-featured support for all of the best new RSS reader services, including Feedly, Fever, NewsBlur, Feed Wrangler, and Feedbin. You can then add your reading later services — including Instapaper, Pocket, and Readability — and bookmarks from Pinboard and Delicious, and keep everything together in one app. It’s easy to find everything you want to read, with Smart Folders and search, and simple to make your reading experience just the way you want with 4 beautiful themes and the reading font and size of your choice.
Want more than just reading? ReadKit’s got you covered, with rich integration with all of your favorite sharing and bookmarking services. It’s even got one-click Evernote saving, so you can build an archive of your favorite articles to easily find them later.
ReadKit is our AppStorm RSS and reading app of choice, one we gave a 10/10 rating in our most recent review. We’re pretty sure you’ll love it.
Get a Copy of ReadKit Today!
ReadKit is the RSS and reading later app you need. It’s just $6.99 on the Mac App Store, a steal for everything it offers. Go get your copy today, and start enjoying the best reading experience the Mac has to offer!
This software is really powerful and is relatively easy to use, yet you might miss its full potential if you don’t spend enough time with it. Let me make a few things easier for you and guide you through the steps from a complete beginner to becoming a Quicksilver master in just a few articles. This week, we’ll cover the basics that help you understand how the app works and how you can perform basic tasks on files and folders.
This probably isn’t the first mention of Capo 3 you’ve seen. It’s probably not the first review you’ve seen. But this might be the first review you’ve seen from a guitarist with over a decade of experience with the instrument. I wanted to take my time to make sure that Capo 3 was adequately tested and given a legitimate and fair review from a gigging musician.
Capo has been around for a couple years now, and it’s a well-known and critically-acclaimed tool for learning music. Capo 3 comes with some new features, including automatic beat and chord detection — huge promises that should make guitarists both excited and wary. After all, most of us will know that the promise of an app that can essentially tab a song for us is an intoxicating, and maybe impossible, dream. Read on to find out whether or not Capo 3 does what it claims.
The App Store made buying software something normal people do again — but almost as quickly, it’s seemingly turned into a marketplace of free apps paid for by in-app purchases. Marco Arment of Instapaper fame has argued that “Paid-up-front iOS apps had a great run, but it’s over”, while Joe Cieplinski, the developer behind Teleprompt+, argues that “there is a whole world of untapped potential on the App Store for developers who can solve real problems for people who are happy to pay.” I’ve always sided with the latter argument that paid apps will never die, but it only takes a few minutes of browsing the App Store to see that freemium apps have seriously encroached on the domains previously held by paid apps.
Are paid apps dead, or not — and is this just about iOS, or is it the same on the Mac? To answer that, we’ve talked with Nik Fletcher, product manager at Realmac Software, about their team’s experiences with app pricing and sales on both the iOS and Mac App Store. Realmac has recently faced backlash on the iOS App Store over Clear+’s pricing, but at the same time decided not to run discounts on their pro Mac apps, so they have a unique perspective on both markets.
To them, there’s a bright future for carefully considered in-app purchases and paid pro software. Here’s the interview:
Flat design is all the rage these days, but back in 1984, flat was all there was. And back then, the Mac shipped with an acclaimed paint application: MacPaint. The legendary app showed the world that computers could, indeed, be the bicycle for the mind that Steve Jobs wanted so desperately.
Today’s TextEdit was the successor to Mac OS Classic’s SimpleEdit, but MacPaint never got a 21st century upgrade. That is, until now. Cloudpaint is a new web app that nearly perfectly replicates MacPaint in any modern browser — and it’s a ton of fun to play with. (more…)
Task and project management apps such as OmniFocus and Things aren’t just popular, they’re a necessity for anyone wanting to keep track of tasks and projects all the way from start to finish. While I probably spend more time trying out new GTD apps than actually getting anything done, I’d be completely lost without any sort of task management app that lets me track individual tasks and projects.
My latest GTD distraction is Firetask, a project-orientated task management app that promises complete and simple control of your tasks so you can spend less time procrastinating and more time, well, getting things done.
In-App Purchases have earned quite the bad reputation since they were first introduced to the App Store with iOS 3 in 2009. Their addition to the Mac App Store was met with dread and foreboding that it’d spell the end of quality paid apps in the wake of freemium apps filled with ridiculous in-app purchases. That hasn’t happened on the Mac yet, but on iOS, it seems like the traditional paid market is eroded more and more every day by free apps with in-app purchases.
The bad reputation is undeserved, though. I’m as critical of apps with in-app purchases as anyone could be — their very presence on free apps makes me skip the app by default unless it looks very impressive otherwise. But they don’t have to be bad.
Right now, the Mac App Store has escaped the worst of the race to the bottom in app pricing, in large part thanks to the fact that Mac developers can still distribute free trials to their apps on their own sites. It’s on the iPhone and iPad that in-app purchases have taken over, with a vengeance. Smartphone apps, perhaps, aren’t the best thing to compare to Mac apps, but iPad apps surely are fairly easily to compare, since many people today use iPads as laptop replacements. If in-app purchases are to be the future of app sales — especially on the Mac — they’d better be done right, and the best iPad apps with in-app purchases today are the best examples of how in-app purchases can be done well.
Paid apps aren’t dead, but in-app purchases are still going to be a big part of the app discussion going forward. Here’s what they need to make them work in a way that’s equal to or better than the traditional paid app market.
Trey Ratcliff is one of the most respected people in professional photography today. He pioneered the use of HDR (high dynamic range) to capture scenes in a lifelike way; he also writes one of the most detailed and well-composed tutorials for HDR on the Internet. Ratcliff is also known for some other side projects, like Stuck On Earth, a previously iPad-only app for exploring the world through photographs.