Posts Taggedamanita design
One of the most admirable goals of many independent developers is to grant gamers with particularly different experiences that most games don’t offer. This gives indie games an edge in terms of story-telling and originality. Because of that, these commodities can often be joyful and relaxing experiences.
From the creators of Machinarium, Botanicula delivers that spark of creativity that many gamers love in an indie title. From the way it looks to the way it makes you think and explore, this games is sure to keep you busy for a while. Although the game has its flaws, gamers should have a decent time as they uncover silly bits and pieces in this point-and-click adventure puzzle game.
This post is part of a series that revisits some of our readers’ favorite articles from the past that still contain awesome and relevant information that you might find useful. This post was originally published on June 15th, 2011.
Puzzle style adventure games have never exactly been my “thing”. I’m not a hardcore gamer, but when I do play, I usually stay away from these types of games. After deciding to expand my horizons, I looked around in this genre and spotted Machinarium. The screenshots of the game immediately drew my attention. The visuals were absolutely stunning and enough to get me to venture off into the realm of puzzle/adventure gaming.
Machinarium is a point and click game that takes place in a magical industrial environment full of amazing sights and sounds. You must solve puzzles of varying complexity within the environment in order to move forward in the game. Does the gameplay measure up to the graphics? Read on to find out.