Apple introduced FaceTime on June 7, 2010, and released it with the iPhone 4 later that month. Later that year, Apple announced a Mac version of the service, but put it in beta and the final version was released in February 2011. People didn’t know what to think of this new way to communicate. Video chat was nice, yes, but most people use Skype, so what was the purpose of Apple’s own solution? To connect all Apple users with video chat, apparently.
The aim of FaceTime seems too simple, too limited. There wasn’t a lot of hype surrounding its launch because most people didn’t see themselves using it on a daily basis. What was this service lacking and what could it benefit from gaining? A few suggestions are available after the break. (more…)
September 12th, 2012 was a day that had been anticipated by many for a long time. Ever since Apple released the invitations with the mysterious caption “It’s almost here”, along with a number 5 in the shadow, almost every tech blog has been speculating what will be announced. Maybe the long awaited iPhone 5? A refresh of the iMac line? A whiff of iTunes 11?
Today, those rumours have been debunked and at 10 AM local time, Tim Cook took to the stage of the Yerba Buena Center for the Arts in San Francisco. The world was watching and so were we. Here’s what Apple announced.
This post is part of a series that revisits some of our readers’ favorite articles from the past that still contain awesome and relevant information that you might find useful. This post was originally published on August 2nd, 2011.
A few weeks ago, I wrote an article about text-to-speech in OSX, and one commenter suggested I check out Repeat After Me, a text-to-speech utility hidden in the Developer folder.
While checking it out, I discovered that the Developer folder holds a stash of useful applications and utilities I’d never heard of before. I’ve found some real gems while digging through Developer Tools, including some utilities that I now use on a regular basis. Let’s go hunting for burried treasure!
Our giveaway is now closed, and we’ve randomly selected our 3 lucky winners from the many entries we had. Congrats to Chris, Crazyhunk, and Lucas, who just won a free copy of Mountain Lion! We hope everyone gets to try out Mountain Lion sometime soon; it really is a great OS (though we might be biased…)
Today, Apple has finally released their latest addition to the OS X family with version 10.8, also known as “Mountain Lion“. This new version brings with it a whole host of improvements, most of which focus on bringing features such as the Notification Center and iCloud from iOS to the Mac. In addition to those new features, 10.8 also includes systemwide refinements, which make the OS feel like what Lion should have been. And, at only $19.99, it’s the most affordable version of OS X yet.
Read on for our in-depth review of Apple’s latest big cat, and a chance to win a free copy of Mountain Lion!
Many of us have noticed that our work is increasingly finding itself coming home with us. Plenty of times we transfer our files from one computer to the other, but what happens when we forget some? Will we have to turn around and go back? Or what if you need to use an app that’s not on your home computer?
Using multiple computers in different locations is a reality many of us face today, and the problem has always been accessing the one away from you. What you need is an elegant solution that can connect you, and that is where Remotix comes in.
Today I will be reviewing Remotix, the ultimate VNC and ARD client. Remotix, which is developed by Nulana LTD, is a new kind of refined VNC app for Mac. Nulana was kind enough to send us a copy of Remotix to review, so let’s take a look and see what it offers.
Although you may not realize it (and the transition is extremely subtle), Apple is becoming more and more game-orientated and it’s pretty clear to see why. In 2010 (the latest year for which I could find accurate figures for), revenues in the games industry totalled a massive $60 billion, with a market capitalization of around $100 to $105 billion. This is a pretty big market – and Apple certainly wants a slice of it.
On the App Store, there are currently around 116,000 apps in the “Games” category (as of mid June 2012) and on average, around 90 new games are submitted each day. The average game costs around $1.05 (with Apple taking 40% commission of course) and the App Store can turn relatively unkown game makers into worldwide superstars (just look at the success of Angry Birds or Doodle Jump, to name but two examples).
Apple’s annual Worldwide Developers Conference rapidly approaches, taking place just next week from the 11th to the 15th. As usual, there will be a keynote on opening day of this conference at 10 AM PT. There are many, many expectations of what will be announced at this keynote, from rumors of a new iPhone and iOS 6 to new MacBooks and an OS X Mountain Lion release.
Join me after the break for a look at the most important rumors pertaining to this year’s WWDC.
With Apple’s self-imposed sandboxing guideline coming up on June 1st, developers have already started tweaking their applications to conform to Apple’s new guidelines. But what exactly is sandboxing and how will these changes affect apps in the Store?
Read on for our complete guide.
“I finally cracked it,” Steve Jobs famously said to biographer Walter Isaacson in reference to an Apple-made television set. The elegant set-top box known as the Apple TV has been labeled as a hobby since its conception, and many are guessing that a full-fledged television by Apple would finally elevate their endeavors in television from this hobby status.
But what part of the television experience did Steve believe they “cracked”? Was it just integrating the iTunes Store and TV show subscriptions in a way that could directly challenge the cable package paradigm? Or maybe more exciting to imagine, did he have plans to revolutionize the way that we interact with the television?
Let’s look at some of the possible ways that Apple could let us interact with the big screens in our living rooms.