Posts Tagged

Developer

We reviewed an app called Characters back in August. It gives you quick access to a large number of special characters, making it an indispensable tool for web developers, technical writers, and anyone else who needs to go beyond the standard ASCII fare on a regular basis.

But I think the best tool for the job is PopChar X, not Characters, nor OS X’s built-in character viewer (and not any of the many web-based alternatives, either). It nestles itself in the top-left (or right) corner of your menubar, and it has everything you could need. Allow me to explain.
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This post is part of a series that revisits some of our readers’ favorite articles from the past that still contain awesome and relevant information that you might find useful. This post was originally published on August 2nd, 2011.

A few weeks ago, I wrote an article about text-to-speech in OSX, and one commenter suggested I check out Repeat After Me, a text-to-speech utility hidden in the Developer folder.

While checking it out, I discovered that the Developer folder holds a stash of useful applications and utilities I’d never heard of before. I’ve found some real gems while digging through Developer Tools, including some utilities that I now use on a regular basis. Let’s go hunting for burried treasure!

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If you’re a web developer or just like to use every character imaginable in your daily routine, Macs have a menu for that. Whenever you’re in a text field, you can just click “Edit” and click “Special Characters…”, or simply use the shortcut CMD + Option + T. It’s a nice, easy way to insert pictographs and the like, but what if you want a little something more, there’s a new app in town.

Being the sheriff and all, I introduced myself to him. He’s an outlaw of third-party sorts; says his name is Characters. He carries his fair share of trusty bullets and stars and even tries to hit you with a few arrows once in a while. Even though his supply of said objects isn’t as plentiful as that of Apple’s, he’s been taught some Greek and Latin to talk his way out of any predicament. This fellow don’t mess around. I happened to haul him in for questioning and found a few extra developer tools on board. Let me take you back to the Old West for a few minutes while we examine Characters. (more…)

With Apple’s self-imposed sandboxing guideline coming up on June 1st, developers have already started tweaking their applications to conform to Apple’s new guidelines. But what exactly is sandboxing and how will these changes affect apps in the Store?

Read on for our complete guide.

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If you create apps in addition to using them, then you know that it can be a real pain to optimize your artwork for various devices. Prepo is a free application that aims to make the task of converting retina display artwork to ‘normal’ app artwork less tedious.

Does it succeed in making the conversion process quick and pain free? Read on to find out.

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Git. If you hail from the US, perhaps you’re thinking of the word “get” being said with a southern accent. Or if you’re from the UK then maybe you’re thinking of the rather unpleasant slang term.

I don’t mean either. I’m talking about the distributed version control system called Git. Or more specifically, I’m speaking of the hosted version of that software known as GitHub.

What’s GitHub you ask? And why are we talking about it on Mac.AppStorm? Well, the answer to the fist question is a bit long, so if you’ll humor me, I’ll address the second question first: we’re discussing Git and GitHub because the fine folks at GitHub have released a Mac app. And that’s what we’re all about here at Mac.AppStorm. So before we dive into GitHub for Mac, allow me to briefly explain just what Git is in the first place.

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If you’re a regular Mac.AppStorm visitor, then you probably love apps as much as we do. You might even have some ideas floating around in your head for an app that you’d like to build whether for your own purposes or to strike it rich on the Mac App Store.

The biggest hurdle to many would-be developers is a complete lack of knowledge of where to even start! How are Mac apps created? What skills are required? Where do I go to learn these skills? Today we’ll find out!
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Have you ever thought that there just has to be an easier way for interacting with the web? How about not having to type the same information into forms repeatedly, or just logging into a website with one single click instead of half a dozen?

With Fake, an app by the developer of the widely popular Fluid, you can finally automate your web-based workflow to save you lots of time and unnecessary clicks. Intrigued? Then read on after the jump.

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Bundles are controversial. Developers rarely get a good deal, and there’s a wealth of mixed opinion about whether they’re really such a good idea. Even if a certain percentage does go to charity.

Yesterday marked the start of The Humble Indie Bundle, a unique concept that lets you pay what you want for the applications on offer. You heard it right! If you bought these five games separately, it would cost around $80 – but you get to set the price.

All of the games work great on Mac, Windows, and Linux, and there’s no middle-man. 100% of your purchase goes directly to the developers and non-profits as you specify (minus credit card fees).

So far, the bundle has sold over 35,000 times, and raised just under $300,000 – the figures may well be higher by the time this is published. It’s a great concept and, if you’d like to support the indie game developer community, be sure to find out more.

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