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Games

It’s the most wonderful time of the year, croons Andry Williams, and if free stuff makes your day, that’s never more true than online during the Holidays. There’s giveaways galore — and for the next 30 hours or so, there’s a giveaway that’s come all the way from 1997 to wish you a happy 2013 holiday season.

The GOG team — the people behind the DRM free game store that re-releases classic games for the Mac and PC — have just launched their 2013 DRM-Free Winter Sale with over 600 games discounted by at least 50%. There’s different deals available every day, with everything from sets of classic games to discounts on newer games like Papers, Please and Faster Than Light. There’s apps for every genre and taste — relive classic sims with SimCity 2000 and Rollercoaster Tycoon, or take on Duke Nukem 3D, all with steep discounts. Each deal’s for a limited time, so you’ll need to hurry and grab the games you want when you see they’re discounted.

But the very best deal is just for today, so you’d better hurry and grab it. From now until 1:59PM GMT on Saturday, you can get Fallout, Fallout 2, and Fallout Tactics for free from GOG. These classic post-apocryphal RPG games would normally sale for $29 on GOG, and you can now download the whole set for nothing. Each game is dated — original Fallout is now 16 years old — but hey: how can you pass up an opportunity to get what Gamespot called “one of the best role-playing games to be released in several years” back when they reviewed it?

Be sure to tell all of your gaming friends — here’s your chance to almost give them a Christmas gift for free! And hey, even if you miss out on this giveaway, you might as well add some holiday cheer and pick up a few discounted games from the still ongoing sale through the end of the holiday season. You’ll even be able to vote on the deals you’d like to see, and could check some special people off your holiday gift list by gifting them a game or three while saving money yourself.

For many, entry-level food service preparation is not a life-long dream. Yet those lusting after powering five-star, Michelin-grade dining experiences need to start from somewhere, even if that’s just a one-man operation making salads and corn dogs in the middle of a city.

Cook, Serve, Delicious! is a fun restaurant simulator that takes you through the process of running a small operating on a floor of an inner-city skyscraper and developing it into a full-on five-star experience. Through Steam, the game is available as a result of the community-based Greenlight program and today we’re going to check whether it’s worth your time. (more…)

Bioshock Infinite has been one of this year’s most popular releases, garnering a following of fan promoting a positive reception when the title launched on Windows and select consoles earlier this year. Today, the Mac joins those platforms in offering Bioshock Infinite and it’s our turn to take a look at what it has to offer.

Bioshock Infinite continues the Bioshock series with a fresh new storyline, centred around the fictional floating city of Columbia and its strong political and religions themes. It’s an FPS so combat will naturally come as events unravel but a system of vigors mixes things up with unique interruption.

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The practice of DLC seasons in games is not one that has been well adopted by the hardcore gaming community. While some games are showcased by this community for offering real expansion to a title, many developers’ oversaturation of paid additional content shortly after release presents a controversial topic.

What if, to have even the most basic shot of a real gameplay experience, you needed to pay for some downloadable content? That’s the angle DLC Quest aims to exploit in a satirical commentary at the ever-evolving landscape of downloadable content and in-app purchases in games. DLC Quest is a game in it’s own right, with a Mario-esque “save the girl” storyline, but makes you unlock everything from the ability to have a pet to walking in both directions using in-game cash. (more…)

There’s little doubt that Minecraft has been an unprecedented success, attracting literally millions of sales in a reasonably short space of time for an indie developer. We’ve written about it before, from an initial review and extra coverage on new versions to a tutorial on setting up your own Minecraft server. It’s continued to be popular, enough that it’s every bit as relevant today as it was when we first wrote about it.

But what could we — and app developers of all types, not just games — learn from everyone’s favorite block-building simulator? In this article, we’re going to take a look at some key factors of Minecraft’s business and design that we hope can influence other Mac apps in the long run.

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Last year, we took a look at some of the best games available on Steam. Since then, we’ve had a fantastic year of releases for the platform, giving us enough reason to take a revised look at gaming on a Mac through Steam.

While some of last year’s entries remain undoubted staple components to any good Steam library, they’ve been joined by a host of fantastic games from both AAA and indie developers. Whether you’re a long time Steam user or planning on making a start with OS X gaming, here’s the must-have collection of games that you may well want to add to your wishlist for this summer’s sale. (more…)

If you’re like me, you probably play quite a lot of games and, at one time or another, have probably considered a life of developing your own games. Not all of us possess the skills to develop our own games (nor the contacts and finance to get someone else to on our behalf) so our ideas remain mere concepts… until now.

Game Dev Tycoon is an indie business simulator that centres on the life of a game development studio, starting out at the birth of the industry as a garage programmer and eventually evolving into an AAA-creating development powerhouse. You may have already heard of it, though, after it garnered many headlines for an innovative stance on piracy. Let’s take a look at while you’ll be investing hours on end into setting the scene for your own Call of Duty knockoff. (more…)

A few years ago we got the opportunity to review an awesome platforming-rhythm game called Bit.Trip Runner. We found it pretty amusing and gave it an almost perfect score: it’s a type of game we’re all familiar with, but it’s done in such a way that it feels very fresh and fun.

Now, from the creators of Bit.Trip Runner comes its successor: Runner 2. It has everything that we loved about the first game, but it builds on it and improves pretty much every aspect of it, graphics, mechanic, story, and much more.
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Similar to the old arcade game Snake, Nimble Quest is a new game that lets you grow your train of characters, becoming stronger with each addition. Unlike Snake, though, where you created a huge, mutant reptile that roamed the arid arcade plains in search of food to fuel its ever increasing monstrous bulk, in Nimble Quest you’re creating a party of heroes and slaying baddies.

Is Nimble Quest a fun take on a classic or just a rip off of an old favorite? We’ll take a look and find out! (more…)

Video games are becoming much more about art, and while gameplay will always remain an important aspect, the look of the game can weigh as heavily. That’s why I was excited to find Draw a Stickman: EPIC, because the artstyle and the gameplay seemed equally inventive, both relying on your own drawings to work.

That’s putting a lot of pressure on the player, though. Can my little stickman shoulders bear the weight of all that responsibility? We’ll get drawing and see how I — and the game — hold up.

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