Posts Tagged

interview

Macworld has always been a great place to network with your favorite app developers. There were even times when apple attended the conference and announced its own products. Now that those days have come and gone, it’s important to focus on the smaller companies, like Smile Software.

While at Macworld 2013, I spoke with Greg Scown and Jean MacDonald about the company’s history and latest developments. It’s the perfect follow-up to our previous interview with the company.

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We’re focusing on apps to help you with writing this month, and software art practice Dark Heartfelt Software makes some of the best. They’ve already had great success with minimalist writing apps Grandview and Launchwrite, which force you to focus on the current word and sentence rather than the entire document. Now they’ve released a new app, Notesdeck, which allows you to edit and consolidate notes across four different cloud services and between your Mac and iOS devices.

We got the chance to interview the man behind Dark Heartfelt, Michael Petruzzo, about his apps and design process. Read on to hear about Notesdeck, software design as art, App Store frustrations, and more.

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This post is part of a series that revisits some of our readers’ favorite articles from the past that still contain awesome and relevant information that you might find useful. This post was originally published on April 14th, 2011.

Mac OS X has a very high standard of interface design, more so than most other operating systems. This is thanks to designers to work extremely hard to make your software work the way you want it to. They may spend hours perfecting a single icon that you will use once and ignore – but it’s worth it.

Dmitry Novikov is a Russian designer who works for MacPaw, the software company that has brought you beautiful apps such as MacHider, Ensoul, and a personal favourite of mine that I couldn’t live without, CleanMyMac. Today, we’ll be talking to him about his processes, design decisions, and much more.

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You don’t have to go far to see work from Mike Lee, in fact there’s a decent chance you’ve got some of his work already on your devices. Mike (or as he likes to call himself, ‘the world’s toughest programmer’) has been involved with the development of Delicious Library, the official Obama ’08 application and even the Apple mobile store app.

This man knows his software and rather than continuing along this very successful path, he decided it was time to give back to the developer community and he created Appsterdam – a community built for creating applications. Read on to see Mike’s story and how it all started for him.

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Acrylic Software is known for their beautiful and useful apps for the Mac and iOS. We got a chance to speak with Dustin MacDonald, the company’s Founder, Designer & Engineer. In our interview, we touched on a number of topics ranging from the history of Acrylic Software to their view on the Mac App Store and the interoperability between Mac OS X and iOS.

Enjoy the interview!

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The role of the interface designer is not one that should be taken lightly – Without a great interface, chances are that you wouldn’t be using the apps you currently are. If the Safari address bar was hot pink and created in MS Paint, would you still use it? Probably not.

Luckily, it isn’t, and you can use your Mac in pleasure, thanks to countless UI designers working tirelessly to perfect their application designs.

There are numerous wonderful mail clients for Mac OS X, and everybody has their own preference, for whatever reason. However, I think you’d be hard-pressed to find anybody who doesn’t marvel at the Sparrow interface – It really is something else.

Today, we’ll be chatting to Sparrow’s designer, Jean-Marc Denis, about his work, inspirations, and the interface design scene.

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Today’s interview is with Alykhan Jetha (“AJ”), the CEO of Marketcircle. Developers of popular applications Billings and Daylite, Marketcircle has a long-standing track record as a top-notch Mac software development company.

In today’s interview, we’ll be talking about the Marketcircle team, inspiration for their products, the Mac App Store, and some very interesting updates currently in the pipeline for Billings.

I hope you enjoy the interview!

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So often, we marvel at the quality of interface design on OS X – the clean, simple layouts, and how you know exactly how to use an app when you first use it. But do you ever stop and think about why this is?

It doesn’t just happen by accident. There are UI designers working tirelessly to make an app look and feel absolutely perfect.

Chris Downer is the UI designer for Realmac Software, the company behind such OS X greats as LittleSnapper, Courier and Rapidweaver. Today, we’ll be talking to Chris about his methods, inspiration and much more.

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Today’s interview is with Gedeon Maheux, Principal / Designer at the Iconfactory team. World-renowned for their design work, the Iconfactory offer thousands of free icons, Mac and iOS software, royalty-free stock icons, and much more.

We’ll be talking about the history of the Iconfactory, why the company started developing software, how Gedeon believes this has changed their identity, the Twitter client ecosystem, and hearing about a brand new application called “Flare”!

I hope you enjoy the interview!

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Today’s interview is with Jean MacDonald, one of the talented members of the Smile Software team. Smile was founded by Greg Scown and Philip Goward, who both love to write fun and useful software for the Mac and iOS devices.

I’m a long-time user of Smile’s software – in particular the excellent TextExpander. In our interview with Jean, we’ll shed some light on the company, discuss the importance of desktop software in an increasingly web-dominated world, and consider the benefits and drawbacks of developing a single application.

I hope you enjoy the interview!

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