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sims

If you’re in any way connected with the gaming community, you’ll have heard of the disaster of a launch that EA’s latest instalment in the SimCity franchise suffered. The simply named SimCity brought a fresh new look and feel to the iconic simulator but server stability issues and game-breaking bugs plagued released.

Now, it’s coming to the Mac. Five months later, EA’s provided the game with a slew of major updates and officially released a native OS X version of the game. In this review, we’re going to take a look at the game in the state you’d pick it up on today’s OS X release, irrespective of historic problems with the original Windows iteration and its launch-day woes on OS X.

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The Sims series is an undeniable icon of PC gaming, selling more than 150 million units and earning a place amongst the best-selling video game franchises of all time. Controlling the lives of virtual people (the “sims”) has become somewhat of a phenomenon and, while hardcore gamers might laugh it off, The Sims has introduced gaming to whole new demographics.

The Sims 3 was released in 2009 as the latest base game of the franchise and the first to be simultaneously released on both Mac and PC. In this review, we’re going to take a look at a game that remains immensely popular on the platform and that’s role in it’s franchise makes it an icon of Mac gaming.

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