Some games go big. Not content to produce a tiny slice of virtual reality, they craft entire worlds for you to wander and inhabit. Bethesda’s latest Elder Scrolls title, the enormously popular — and just plain enormous — open-world fantasy role-playing game Skyrim stands as one of the best examples of this epic scope, and this appears to be what Crescent Moon’s Ravensword: Shadowlands tries to replicate.
Ravensword doesn’t have Skyrim’s hundreds of hours of questing and exploring, but it still manages an impressive few dozen hours — which is doubly notable for the fact that it was made on a budget a fraction of the size of Skyrim’s and it’s being sold at a fraction of the price. (more…)