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violet storm

I love arcade-style games. They offer such simple pleasure, with quick thrills, a mantra of easy to learn but hard to master, and you can drop in and out of them at any time. The Mac has seen its share of great arcade space shooters over the years, thanks to shareware classics from the likes of Ambrosia Software (Maelstrom, SketchFighter, Mars Rising) and Pangea Software (Pangea Arcade), among others.

While Sad Cat Software’s Violet Storm is a decent and mostly-fun game, it doesn’t hold a candle to these or other popular recent games owing to the legacy of 1979 arcade hit Asteroids (such as Geometry Wars, to which Violet Storm is highly indebted). But at $1.99, it might just be worth a look anyway. Allow me to explain why.

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